[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="bg_labcorridor",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playsound(key="$d_avg_sldrsldng",channel="1")] [charslot(slot="l",name="avg_4124_iana_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_4123_ela_1#1$1",duration=1.5)] [Delay(time=2)] [stopsound(fadetime=1,channel="1")] [playsound(key="$d_gen_transmissionget",channel="1")] [charslot(slot="r",name="avg_4123_ela_1#1$1",focus="r")] [name="艾拉"]我们已进入磁山二号,重复一遍,我们已进入磁山二号。 [name="艾拉"]医生,你和导火索那边情况如何? [charslot(slot="r",name="avg_4123_ela_1#1$1",focus="none")] [name="医生"]已确认外围安全。 [name="医生"]考虑到磁山二号实验室的特殊性,我建议从现在开始会合,一起行动。 [charslot(slot="r",name="avg_4123_ela_1#1$1",focus="r")] [name="艾拉"]好。 [name="艾拉"]双月,报告一下无人机侦察结果。 [charslot(slot="l",name="avg_4124_iana_1#1$1",focus="l")] [name="双月"]和我们上次撤离时几乎没有差别,仪表读数相差无几,设施内部也没有发现其他人活动。 [charslot(slot="l",name="avg_4124_iana_1#7$1",focus="l")] [name="双月"]看来我们上次离开之后,磁山二号的封锁做得很彻底。 [charslot(slot="r",name="avg_4123_ela_1#7$1",focus="r")] [name="艾拉"]也就是说,根本没人。 [name="艾拉"]我们的任务是来寻找失踪的灰烬小队,没人算不上好消息。 [charslot(slot="r",name="avg_4123_ela_1#1$1",focus="r")] [name="艾拉"]注意警戒,会合后我们直接往列维的主实验室原址前进。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_caveentrance",screenadapt="coverall")] [charslot] [Delay(time=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playsound(key="$d_gen_walk_n")] [charslot(slot="l",name="avg_4124_iana_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_4123_ela_1#1$1",duration=1.5)] [Delay(time=2.5)] [charslot(slot="r",name="avg_4123_ela_1#7$1",focus="r")] [name="艾拉"]我们到了。 [Dialog] [charslot] [playsound(key="$d_gen_walk_n")] [charslot(slot="l",name="avg_4126_fuze_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_4125_rdoc_1#1$1",duration=1.5)] [Delay(time=2.5)] [charslot(slot="r",name="avg_4125_rdoc_1#1$1",focus="r")] [name="医生"]你确定? [Dialog] [charslot] [charslot(slot="m",name="avg_4123_ela_1#1$1",focus="m")] [name="艾拉"]没错,按照地图,这里就是列维的主实验室应该在的地方。 [charslot(slot="m",name="avg_4124_iana_1#7$1",focus="m")] [name="双月"]当时我们只比科恩他们晚了一步,先是感到一阵震动,然后...... [name="双月"]不知道是列维那个疯子干的还是仪器本身出了问题,总之,整个主实验室凭空消失了。 [Dialog] [charslot(slot="m",name="avg_4125_rdoc_1#13$1",focus="m")] [name="医生"]确定是“凭空消失”? [Dialog] [charslot(slot="m",name="avg_4124_iana_1#1$1",focus="m")] [name="双月"]结合当时的情况和专家的意见,这是最合理的解释。 [Dialog] [charslot(slot="m",name="avg_4125_rdoc_1#13$1",focus="m")] [name="医生"]但这太不现实了。 [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]没有哪种现实中的爆炸能完全抹除一座实验室的所有痕迹,留下巨大的空洞,外面的人却只觉得震了两下。 [Dialog] [charslot] [stopmusic(fadetime=1.5)] [playsound(key="$smallearthquake")] [bgeffect(name="$eb_dust_01",layer=1)] [CameraShake(duration=-1, xstrength=5, ystrength=10, vibrato=15, randomness=70, fadeout=false, block=false)] [Delay(time=2.5)] [charslot(slot="m",name="avg_4125_rdoc_1#6$1",focus="m")] [name="医生"]地震?还是你们说的......? [charslot(slot="m",name="avg_4124_iana_1#3$1",focus="m")] [name="双月"]不,不是地震! [charslot(slot="m",name="avg_4123_ela_1#4$1",focus="m")] [name="艾拉"]震动极有可能与失踪事件相关! [name="艾拉"]各位,原地寻找掩体,等待震动平息! [Dialog] [playsound(key="$a_bat_buildingshaking_2")] [CameraShake(duration=4, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [bgeffect] [charslot] [Blocker(a=1, r=1, g=1, b=1, fadetime=2, block=true)] [Background(image="48_g7_galleriesstaircase",screenadapt="coverall")] [Delay(time=2.5)] [playMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [playsound(key="$d_gen_soldiersrun")] [charslot(slot="l",name="avg_npc_1271_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1272_1#1$1",duration=1.5)] [Delay(time=3.5)] [charslot(slot="r",focus="r")] [name="痛苦的军人"]队长,请问艺术馆到底有多少层?我腿都要走折了。 [charslot(slot="l",focus="l")] [name="带队的军官"]呼......反正往上爬,爬到顶楼就对了,雷内尔就在那儿。 [charslot(slot="r",focus="r")] [name="痛苦的军人"]我们就不能坐电梯吗?为什么要在这里一圈一圈地爬楼梯? [charslot(slot="l",focus="l")] [name="带队的军官"]你以为我不想吗? [name="带队的军官"]出发前我们摸清了这里的安保布置。 [name="带队的军官"]那家伙狡猾得很,建筑内只有这部楼梯和一部他自己用的电梯可以通到顶楼,每层电梯口都有人把守。 [name="带队的军官"]楼梯是防守最为薄弱的一环,我们只能从这里突破。 [charslot(slot="r",focus="r")] [name="痛苦的军人"]他不就是个来这儿捞钱的卡西米尔人吗?身后连个撑腰的人都没有,不过是强迫他签份转让协议,我们何苦做得这么谨慎? [charslot(slot="l",focus="l")] [name="带队的军官"]呵,这个地方有钱撑腰还不够吗? [name="带队的军官"]楼下那个,快走两步,别东张西望的了! [charslot(slot="l",focus="none")] [name="懈怠的军人"]队长,真走不动了......我宁愿坐电梯去和他的保安拼刀拼弩。 [charslot(slot="l",focus="l")] [name="带队的军官"]嘘...... [charslot(slot="l",focus="none")] [name="懈怠的军人"]队长......? [charslot(slot="l",focus="l")] [name="带队的军官"](小声)我们马上就到那家伙办公室了!脚步放轻...... [Dialog] [stopmusic(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_ltroom",screenadapt="coverall")] [charslot] [Delay(time=2.5)] [playMusic(key="$darkness_03_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_1211_1#8$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [playsound(key="$doorknockquite")] [Delay(time=1.5)] [charslot] [playsound(key="$dooropenquite")] [Delay(time=1.5)] [charslot(slot="m",name="avg_npc_1213_1#1$1",duration=1.5)] [Delay(time=2.5)] [charslot(slot="m",name="avg_npc_1211_1#10$1",focus="m")] [name="雷内尔"]信?米沃什,我记得前几天跟你说过了,寄给我的信你直接看就好,不必来问我。 [charslot(slot="m",name="avg_npc_1213_1#1$1",focus="m")] [name="米沃什"]可这上面写的是“望您亲启”哦,雷内尔。 [charslot(slot="m",name="avg_npc_1211_1#10$1",focus="m")] [name="雷内尔"]信是从哪寄来的? [charslot(slot="m",name="avg_npc_1213_1#1$1",focus="m")] [name="米沃什"]这一封是从卡西米尔......好像是你叔叔的。 [charslot(slot="m",name="avg_npc_1211_1#2$1",focus="m")] [name="雷内尔"]哦,知道了,是来要遗产的。 [charslot(slot="m",name="avg_npc_1213_1#1$1",focus="m")] [name="米沃什"]还有一封......来自多索雷斯市政府。 [charslot(slot="m",name="avg_npc_1211_1#10$1",focus="m")] [name="雷内尔"]同一个城区发信件给我?看来里面讲的事也不怎么要紧,八成又是无聊的宴会邀请函。 [charslot(slot="m",name="avg_npc_1213_1#1$1",focus="m")] [name="米沃什"]说不定坎黛拉也会去,我们可以和她聊聊开幕式的事情。艺术馆已经竣工,开幕式就在不久后,你在上面花费了许多心血...... [name="米沃什"]我希望它能足够震撼。 [charslot(slot="m",name="avg_npc_1211_1#1$1",focus="m")] [name="雷内尔"]过来,米沃什,和我站在一起。 [Dialog] [charslot] [playsound(key="$d_gen_walk_n")] [Delay(time=2.5)] 男人走上前去,站到和红发沃尔珀肩并肩的位置上。 二人一同端详起房间深处大概两人高的艺术作品。 [Dialog] [charslot(slot="l",name="avg_npc_1213_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1211_1#10$1",duration=1.5)] [Delay(time=1.5)] [charslot(slot="r",name="avg_npc_1211_1#10$1",focus="r")] [name="雷内尔"]米沃什,你觉得我将这件作品命名为“秩序的崩塌”怎么样? [charslot(slot="l",name="avg_npc_1213_1#1$1",focus="l")] [name="米沃什"]呃......挺好的,你打算放在开幕式? [charslot(slot="r",name="avg_npc_1211_1#9$1",focus="r")] [name="雷内尔"]我们一向有话直说,不是吗? [charslot(slot="l",name="avg_npc_1213_1#1$1",focus="l")] [name="米沃什"]......那个扭曲的弧线代表的是“崩塌”吗? [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]不,那代表了整个社会对人的一瞥。 [name="雷内尔"]一种带着强烈规训意味的、将一切不合规者审判为疯狂的凝视,一种只有在大静谧发生之后的伊比利亚才能诞生的画作里的线条。 [charslot(slot="l",name="avg_npc_1213_1#1$1",focus="l")] [name="米沃什"]嗯......伊比利亚审判庭,确实,秩序的象征。 [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]...... [charslot(slot="l",name="avg_npc_1213_1#7$1",focus="l")] [name="米沃什"]那右边......形状难以形容的角锥,代表的难道是莱塔尼亚的尖塔? [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]不,你想想萨尔贡千年的风沙,王酋、帕夏、黄金之城......对异域的想象同样是一种内在秩序的建构。 [charslot(slot="r",name="avg_npc_1211_1#9$1",focus="r")] [name="雷内尔"]那是一种行将就木的想象力,起先还保持着一定的宽度,可最后除了陈词滥调之外一无所有。 [charslot(slot="l",name="avg_npc_1213_1#1$1",focus="l")] [name="米沃什"]哦......没错,很有道理。 [charslot(slot="r",name="avg_npc_1211_1#9$1",focus="r")] [name="雷内尔"]其实......刚刚那些话都是我胡诌的。 [charslot(slot="l",name="avg_npc_1213_1#10$1",focus="l")] [name="米沃什"]呃...... [name="米沃什"]......毕竟你的艺术总是那么特立独行,从材质到表达都是。 [name="米沃什"]这玩意儿你是用多少高尔夫球搭的?一千颗?两千颗? [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]那不重要,我们需要关注的只有最后一颗。怎么样,要不要帮我放上去,完成这件作品? [charslot(slot="l",name="avg_npc_1213_1#1$1",focus="l")] [name="米沃什"]哦,放上去会发生什么? [charslot(slot="r",name="avg_npc_1211_1#9$1",focus="r")] [name="雷内尔"]这件作品会完成,也会在完成的那一刻—— [Dialog] [playsound(key="$d_gen_soldiersrun",volume=0.2)] [charslot(slot="r",name="avg_npc_1211_1#10$1",focus="r")] [Delay(time=2.5)] [charslot] 男人还没来得及把话讲完,便看到办公室门缝下走动的阴影。 [Dialog] [stopmusic(fadetime=1.5)] [playsound(key="$d_avg_doorbreak",volume=1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)] 不等他反应,那道门便被人踹开,连带着整个房间都轻微晃动,令他面前本就岌岌可危的雕塑坍塌了一半,高尔夫球散落一地。 [Dialog] [charslot(slot="l",name="avg_npc_1213_1#1$1",focus="l")] [charslot(slot="r",name="avg_npc_1211_1#10$1",focus="l")] [name="米沃什"]......崩塌? [Dialog] [charslot] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)] [playsound(key="$d_gen_soldiersrun")] [charslot(slot="l",name="avg_npc_1272_1#1$1",posfrom="-100,0",posto="-100,0",duration=1.5)] [charslot(slot="m",name="avg_npc_1271_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1272_1#1$1",posfrom="100,0",posto="100,0",duration=1.5)] [Delay(time=3.5)] [charslot(slot="m",name="avg_npc_1271_1#1$1",focus="m")] [name="带队的军官"]雷内尔,还有那个小秘书,抱头蹲下,别想乱动。 [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1213_1#6$1",focus="l")] [charslot(slot="r",name="avg_npc_1211_1#10$1",focus="l")] [name="米沃什"]什么人? [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1272_1#1$1",posfrom="-100,0",posto="-100,0",focus="m")] [charslot(slot="m",name="avg_npc_1271_1#1$1",focus="m")] [charslot(slot="r",name="avg_npc_1272_1#1$1",posfrom="100,0",posto="100,0",focus="m")] [name="带队的军官"]我们是什么人不重要,你和你老板得跟我们走一趟,否则别怪我们不客气。 [Dialog] [charslot] [playsound(key="$a_bat_buildingshaking_1",volume=0.3)] [CameraShake(duration=1.5, xstrength=10, ystrength=15, vibrato=30, randomness=90, fadeout=false, block=true)] 似乎有什么东西在快速接近天花板。 管他呢,大概是什么巨大的羽兽吧,带队的军官想着,举起手里的弩,隔着半座高尔夫球雕塑对准了雷内尔—— [Dialog] [playsound(key="$a_bat_buildingshaking_1")] [CameraShake(duration=0.5, xstrength=10, ystrength=15, vibrato=30, randomness=90, fadeout=false, block=true)] 然后,他听见,就在“硕果仅存”的雕塑正上方,天花板上传来一声巨响。 [Dialog] [playsound(key="$a_bat_buildingshaking_2")] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=true)] 接着又是一声。 [Dialog] [playsound(key="$d_avg_towercllps")] [PlaySound(key="$bodyfalldown1", volume=1,channel="3")] [PlaySound(key="$bodyfalldown2", volume=1,channel="4")] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=false, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=2, block=true)] 这次,伴着板材被砸穿的巨响,天花板上出现一个大洞。 穿过夹杂着各种碎片的烟尘,几团黑影接连掉在雷内尔办公室的地上,将剩下半座雕塑砸得稀烂,高尔夫球在房间里四处弹飞。 军人刚想骂两句粗口,话却突然卡在了嗓子眼里。 他发现那几团黑影突然动了起来。 [Dialog] [playsound(key="$d_avg_clothmovement")] [charslot(slot="m",name="avg_4123_ela_1#10$1",duration=1.5)] [Delay(time=2)] [charslot(slot="m",name="avg_4123_ela_1#10$1",focus="m")] [name="艾拉"]各位,你们还好吗? [Dialog] [charslot] [charslot(slot="l",name="avg_4126_fuze_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_4124_iana_1#10$1",duration=1.5)] [Delay(time=2)] [charslot(slot="r",name="avg_4124_iana_1#10$1",focus="r")] [name="双月"]还好,一点轻微擦伤。 [charslot(slot="l",name="avg_4126_fuze_1#1$1",focus="l")] [name="导火索"]我没问题。 [Dialog] [charslot] [charslot(slot="m",name="avg_4123_ela_1#1$1",focus="m")] [name="艾拉"]医生? [Dialog] [charslot] [name="医生"]呃......我还好...... [Dialog] [charslot(slot="r",name="avg_4124_iana_1#1$1",posfrom="100,0",posto="0,0",duration=1.5)] [charslot(slot="r",afrom=0,ato=1,duration=1)] [Dialog] [Delay(time=1.5)] [charslot(slot="r",name="avg_4124_iana_1#4$1",focus="r")] 双月试图把还坐在地上的医生扶起来,随即看到医生手里拿着一枚高尔夫球,额头上是被那枚高尔夫球压出来的圆圆的红印。 [Dialog] [playsound(key="$d_avg_clothmovement")] [charslot(slot="l",name="avg_4125_rdoc_1#7$1",posfrom="0,-30",posto="0,30",duration=1.5)] [charslot(slot="l",afrom=0,ato=1,duration=1)] [Dialog] [Delay(time=1.5)] [charslot(slot="l",name="avg_4125_rdoc_1#7$1",focus="l")] [name="医生"]一切正常,除了被不知道哪里来的高尔夫球硌了一下。 [Dialog] [charslot] [charslot(slot="m",name="avg_4123_ela_1#1$1",focus="m")] [name="艾拉"]下一个问题。 [name="艾拉"]除了我们好像落进了高尔夫球筐里之外,有人明白刚刚还发生了什么事吗—— [Dialog] [charslot] [stopmusic(fadetime=1.5)] [charslot(slot="l",name="avg_npc_1272_1#1$1",posfrom="-100,0",posto="-100,0",duration=1.5)] [charslot(slot="m",name="avg_npc_1271_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1272_1#1$1",posfrom="100,0",posto="100,0",duration=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_1271_1#1$1",focus="m")] [name="带队的军官"]...... [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1213_1#4$1",focus="all")] [charslot(slot="r",name="avg_npc_1211_1#5$1",focus="all")] [name="米沃什&雷内尔"]...... [Dialog] [charslot(slot="l",name="avg_npc_1272_1#1$1",focus="l")] [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="l")] [name="疑惑的军人"]头儿,咱们当时怎么就没想到从顶层突入呢?那不就不用爬楼梯了。 [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="r")] [name="带队的军官"]闭嘴,来者不善,准备进攻! [Dialog] [charslot] [charslot(slot="m",name="avg_4123_ela_1#6$1",focus="m")] [Delay(time=0.5)] [playsound(key="$d_avg_arrow_rain")] [playMusic(intro="$mutate_intro", key="$mutate_loop", volume=0.6)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",posfrom="0,0",posto="30,-20",duration=0.3)] [Delay(time=0.8)] [name="艾拉"]弩箭? [Dialog] [playsound(key="$d_avg_gunequip")] [charslot(slot="m",posfrom="30,-20",posto="0,0",duration=0.5)] [Delay(time=0.8)] [name="艾拉"]......准备接敌。 [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1213_1#4$1",focus="r")] [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]呵,看这剑拔弩张的场面,你们应该不是一起来的吧。 [name="雷内尔"]你带武器了吗,米沃什? [charslot(slot="l",name="avg_npc_1213_1#2$1",focus="l")] [name="米沃什"](耸肩)没带上来。 [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]那就没办法了。 [name="雷内尔"]诸位,如果你们都想绑架我,我建议你们先比个高下,毕竟......我人只有一个。 [Dialog] [charslot(slot="r",posfrom="0,0",posto="50,0",duration=1)] [Delay(time=1.5)] [playsound(key="$d_avg_winglssice")] [Delay(time=2.5)] [charslot(slot="r",posfrom="50,0",posto="0,0",duration=1)] [Delay(time=1)] [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]米沃什,怎么样,要不要也来一杯? [charslot(slot="l",name="avg_npc_1213_1#1$1",focus="l")] [name="米沃什"]免了,我还得护着你呢。 [Dialog] [charslot] [charslot(slot="m",name="avg_4125_rdoc_1#6$1",focus="m")] [name="医生"]绑架? [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]兽耳绑架派对?够新鲜的。 [Dialog] [charslot(slot="m",name="avg_npc_1271_1#1$1",focus="m")] [name="带队的军官"]别嘀嘀咕咕了!放下铳械,乖乖从雷内尔旁边滚开,否则别怪我们的家伙不长眼! [charslot(slot="m",name="avg_4124_iana_1#3$1",focus="m")] [name="双月"]不管是不是绑架,对面都要冲我们来了。 [Dialog] [charslot] [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_arrow_rain", volume=1,channel="1")] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=1.5)] [charslot(slot="m",name="avg_4123_ela_1#4$1",focus="m")] [name="艾拉"]就地寻找掩体! [name="艾拉"]双月、医生,优先带非武装人员撤离!我和导火索掩护你们! [Dialog] [charslot] [PlaySound(key="$d_avg_sldrpllgn", volume=1,channel="1")] [PlaySound(key="$d_avg_sldrpllgn", volume=1,channel="2",delay=0.3)] [PlaySound(key="$d_avg_ghtsvnzrld", volume=1,channel="3",delay=0.5)] [Delay(time=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="1")] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="3",delay=0.1)] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="4",delay=0.2)] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="5",delay=0.3)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot(slot="l",name="avg_npc_1272_1#1$1")] [charslot(slot="r",name="avg_npc_1272_1#1$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="1")] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="3",delay=0.1)] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="4",delay=0.2)] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="5",delay=0.3)] [charslot(slot="l",posfrom="0,0",posto="0,-50",duration=0.8)] [charslot(slot="l",afrom=1,ato=0,duration=0.5)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="1")] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="3",delay=0.1)] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="4",delay=0.2)] [PlaySound(key="$d_avg_frdrgntk", volume=1,channel="5",delay=0.3)] [charslot(slot="r",posfrom="0,0",posto="0,-50",duration=0.8)] [charslot(slot="r",afrom=1,ato=0,duration=0.5)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot] [charslot(slot="m",name="avg_npc_1271_1#1$1",focus="m")] [name="带队的军官"]没有光环,不是萨科塔......和黑钢的人也不像! [name="带队的军官"]这群笨蛋,就因为铳械看起来很拉风,连命都不要了? [name="带队的军官"]上,给我上!不能让他们带着雷内尔跑了! [Dialog] [charslot] [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_arrow_rain", volume=1,channel="1")] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="2",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="3",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="4",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=1.5)] [charslot(slot="m",name="avg_4123_ela_1#4$1",focus="m")] [name="艾拉"]双月,十点钟方向! [Dialog] [charslot] [curtain(direction = 0,fillfrom = 0.01,fillto = 0.17, fadetime=0.5)] [curtain(direction = 4,fillfrom = 0.01,fillto = 0.17, fadetime=0.5)] [PlaySound(key="$d_avg_sldrrldn", volume=1,channel="2")] [BackgroundTween(xScaleFrom=1, yScaleFrom=1, xScaleTo=1.5, yScaleTo=1.5, duration=0, block=false,screenadapt="coverall")] [charslot(slot="m",name="avg_4124_iana_1#6$1",scale=1.05,posfrom="80,-350",posto="-80,-350",duration=1.5)] [charslot(slot="m",action="zoom", poszoom = "0.5,0.5",scale=1.8,duration=0)] [Delay(time=1.55)] [curtain(fadetime=0.8)] [PlaySound(key="$d_avg_sldrpllgn", volume=1,channel="1")] [charslot(slot="m",scale=3,posfrom="-80,-350",posto="-240,-350",duration=1)] [charslot(slot="m",afrom=1,ato=0,duration=0.5)] [Delay(time=1.55)] [charslot] [BackgroundTween(xScaleFrom=1.5, yScaleFrom=1.5, xScaleTo=1, yScaleTo=1, duration=0, block=false,screenadapt="coverall")] [charslot(slot="m",name="avg_npc_1272_1#1$1",focus="m")] [Delay(time=0.1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_ghtsvnzrtk", volume=1,channel="2")] [charslot(slot="m",posfrom="0,0",posto="0,-50",duration=0.8)] [charslot(slot="m",afrom=1,ato=0,duration=0.5)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [charslot] [charslot(slot="m",name="avg_4124_iana_1#3$1",focus="m")] [name="双月"]敌人倒下! [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1272_1#1$1",focus="l")] [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="l")] [name="机警的军人"]头儿,不对劲,这些人的铳械不是样子货! [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="r")] [name="带队的军官"]怕什么,我们还有后援! [name="带队的军官"]预备队,别在走廊里躲清闲了,赶紧进来赶紧收工! [Dialog] [charslot] [playsound(key="$d_gen_soldiersrun")] [charslot(slot="l",name="avg_npc_1272_1#1$1",posfrom="-100,0",posto="-100,0",duration=1.5)] [charslot(slot="m",name="avg_npc_1272_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1272_1#1$1",posfrom="100,0",posto="100,0",duration=1.5)] [Delay(time=3)] [charslot] [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_arrow_rain", volume=1,channel="1")] [PlaySound(key="$d_avg_ghtsvnzrtk", volume=1,channel="2",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_ghtsvnzrtk", volume=1,channel="3",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_ghtsvnzrtk", volume=1,channel="4",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=1.5)] [charslot(slot="m",name="avg_4125_rdoc_1#3$1",focus="m")] [name="医生"]无法到达非武装人员所在地点!对面人数太多,我和双月被压制在掩体后方了—— [name="医生"]换弹! [charslot(slot="m",name="avg_4124_iana_1#6$1",focus="m")] [name="双月"]交给我! [Dialog] [PlaySound(key="$d_avg_gnrtrpn", volume=1)] [Delay(time=2.5)] [charslot(slot="m",posfrom="0,0",posto="-20,0",duration=0.3,isblock=true)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot="m",posfrom="-20,0",posto="0,0",duration=0.3,isblock=true)] [charslot(slot="m",name="avg_4124_iana_1#3$1",focus="m")] [name="双月"]手雷已掷出! [Dialog] [charslot] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_explosion")] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [playsound(key="$d_gen_soldiersrun")] [charslot(slot="l",name="avg_npc_1272_1#1$1",posfrom="-100,0",posto="-100,0",duration=1.5)] [charslot(slot="m",name="avg_npc_1272_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1272_1#1$1",posfrom="100,0",posto="100,0",duration=1.5)] [Delay(time=3.5)] [charslot] [charslot(slot="m",name="avg_4124_iana_1#6$1",focus="m")] [name="双月"]啧......手雷效果不佳!敌人对爆炸的耐受力比预想水平更高! [charslot(slot="m",name="avg_4123_ela_1#4$1",focus="m")] [name="艾拉"]收到。导火索,烟雾弹。 [Dialog] [charslot] [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [PlaySound(key="$d_avg_gnrtrpn", volume=1)] [charslot(slot="m",posfrom="0,0",posto="-5,0",duration=0.3,isblock=true)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot="m",posfrom="-5,0",posto="0,0",duration=0.3,isblock=true)] [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]烟雾弹已掷出。 [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1272_1#1$1",posfrom="-100,0",posto="-100,0")] [charslot(slot="m",name="avg_npc_1272_1#1$1")] [charslot(slot="r",name="avg_npc_1272_1#1$1",posfrom="100,0",posto="100,0")] [Delay(time=0.05)] [PlaySound(key="$d_avg_gnrtrllng", volume=1,channel="1")] [Delay(time=0.5)] [PlaySound(key="$d_avg_gnrtrsmkk", volume=1,channel="2")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=1, block=true)] [Delay(time=1.5)] [charslot] [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]烟雾弹没法从根本上解决问题。需要霰射炸药吗?我这里还有不少。 [charslot(slot="m",name="avg_4123_ela_1#6$1",focus="m")] [name="艾拉"]是个好主意,不过雷鸣地雷更适合这里。 [name="艾拉"]双月、医生,去带非武装人员寻找掩体!我和导火索负责火力压制! [Dialog] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]开火,开火! [Dialog] [charslot] [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_arrow_rain", volume=1,channel="1")] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="2",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="3",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="4",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=1.5)] [charslot(slot="m",name="avg_npc_1213_1#3$1",focus="m")] [name="米沃什"]别过来! [charslot(slot="m",name="avg_4124_iana_1#6$1",focus="m")] [name="双月"]只是来带你们转移到隐蔽地点,不要抵抗! [charslot(slot="m",name="avg_npc_1213_1#3$1",focus="m")] [name="米沃什"]为什么要转—— [charslot(slot="m",name="avg_4124_iana_1#3$1",focus="m")] [name="双月"]小心! [Dialog] [charslot(slot="m",name="avg_npc_1213_1#6$1",focus="m")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [charslot(slot="m",posfrom="0,0",posto="-50,0",duration=0.3)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [name="米沃什"]偷袭?! [Dialog] [charslot] [charslot(slot="m",name="avg_npc_1272_1#1$1",focus="m")] [name="机警的军人"]看来你不光做秘书,还是个保镖? [charslot(slot="m",name="avg_npc_1213_1#6$1",focus="m")] [name="米沃什"]......废话真多。 [charslot(slot="m",name="avg_4125_rdoc_1#4$1",focus="m")] [name="医生"]先生,退开,这样我们没法瞄准—— [Dialog] [charslot] [delay(time=0.1)] [charslot(slot="m",name="avg_npc_1213_1#6$1",focus="m")] [delay(time=0.1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [charslot(slot="m",posfrom="0,0",posto="-100,-50",duration=0.8)] [PlaySound(key="$fightgeneral",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [Delay(time=1.2)] [charslot(duration=1.5)] [PlaySound(key="$bodyfalldown1", volume=1,channel="2")] [Delay(time=2)] [charslot(slot="m",name="avg_npc_1272_1#1$1",focus="m")] [name="机警的军人"]用酒瓶和正经的武器对拼?你还早呢—— [Dialog] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_gunshot", volume=1,channel="2")] [charslot(slot="m",posfrom="0,0",posto="0,-50",duration=0.5)] [charslot(slot="m",afrom=1,ato=0,duration=0.3)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [charslot(slot="m",name="avg_4125_rdoc_1#4$1",focus="m")] [name="医生"]你也还早呢。 [name="医生"]双月,我来背这个被打晕的人,你去引导那个穿白衣服的家伙! [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1272_1#1$1",focus="r")] [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="r")] [name="带队的军官"]他们要带着雷内尔躲起来!拦住他们! [charslot(slot="l",name="avg_npc_1272_1#1$1",focus="l")] [name="油滑的军人"]头儿,不行!他们连发铳的射速太快,我们近不了身! [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="r")] [name="带队的军官"]*粗口*,他们没开火的时候你们在干什么?! [charslot(slot="l",name="avg_npc_1272_1#1$1",focus="l")] [name="油滑的军人"]这几个人太会找死角了!还有他们的配合—— [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="r")] [name="带队的军官"]我们这么多人,你跟我说四个人的配合?! [Dialog] [charslot] [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_arrow_rain", volume=1,channel="1")] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="2",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="3",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="4",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=0.8)] [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_arrow_rain", volume=1,channel="1")] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="2",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="3",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.01, block=true)] [PlaySound(key="$d_avg_frdrgntkln", volume=1,channel="4",delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=0.8)] [charslot(slot="m",name="avg_4125_rdoc_1#4$1",focus="m")] [name="医生"]我们已找到掩体,可以抵挡一段时间! [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]换弹! [Dialog] [charslot(slot="m",name="avg_npc_1271_1#1$1",focus="m")] [name="带队的军官"]那个男的哑火了,快上! [charslot(slot="m",name="avg_4123_ela_1#4$1",focus="m")] [name="艾拉"]双月,烟雾弹! [Dialog] [charslot(slot="m",name="avg_4124_iana_1#3$1",focus="m")] [Delay(time=0.2)] [charslot(slot="m",posfrom="0,0",posto="-5,0",duration=0.3,isblock=true)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot="m",posfrom="-5,0",posto="0,0",duration=0.3,isblock=true)] [name="双月"]烟雾弹已掷出! [Dialog] [charslot] [Delay(time=0.5)] [PlaySound(key="$d_avg_gnrtrllng", volume=1,channel="1")] [Delay(time=0.5)] [PlaySound(key="$d_avg_gnrtrsmkk", volume=1,channel="2")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=1, block=true)] [Delay(time=1.5)] [charslot] [charslot(slot="m",name="avg_npc_1271_1#1$1",focus="m")] [name="带队的军官"]咳、咳......又是烟雾弹?你们也就这点能耐了—— [Dialog] [charslot(slot="m",name="avg_4123_ela_1#6$1",focus="m")] [name="艾拉"]雷鸣地雷已掷出...... [name="艾拉"]......已粘上。 [name="艾拉"]这是给你们的纪念品。 [charslot(slot="m",name="avg_4123_ela_1#4$1",focus="m")] [name="艾拉"]导火索,闪开! [Dialog] [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [Delay(time=0.5)] [PlaySound(key="$rungeneral", volume=1,channel="1")] [charslot(slot="m",posfrom="0,0",posto="100,0",duration=1)] [charslot(slot="m",afrom=1,ato=0,duration=0.5)] [Delay(time=2.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Delay(time=0.5)] [charslot] [charslot(slot="l",name="avg_npc_1272_1#1$1",focus="l")] [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="l")] [name="油滑的军人"]头儿,剩下那两个也要躲起来了! [charslot(slot="r",name="avg_npc_1271_1#1$1",focus="r")] [name="带队的军官"]给我把他们一网打尽—— [Dialog] [CameraShake(duration=2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [charslot] [PlaySound(key="$d_avg_strmbmbo")] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [PlaySound(key="$d_avg_stkmyer")] [Delay(time=2.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Dialog] [stopmusic(fadetime=1.5)] [PlaySound(key="$bodyfalldown1", volume=1,channel="1")] [Delay(time=2.5)] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [charslot(slot="m",name="avg_4125_rdoc_1#1$1",duration=1.5)] [Delay(time=1.5)] [name="医生"]这些人一拥而上,完全没想过防备爆炸物,简直毫无战术意识。 [charslot(slot="m",name="avg_4123_ela_1#1$1",focus="m")] [name="艾拉"]先缴械再说吧。医生,伤员救护也交给你了。 [name="艾拉"]已净空。 [charslot(slot="m",name="avg_4124_iana_1#1$1",focus="m")] [name="双月"]已净空。 [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]已净空。 [charslot(slot="m",name="avg_4125_rdoc_1#1$1",focus="m")] [name="医生"]已净空,无人员死亡,算是个好消息。 [name="医生"]我们固然没有刻意瞄准要害,但这些人皮糙肉厚得也的确有些超乎常识。连刚刚那个近距离吃了一发霰弹的家伙也侥幸没有生命危险。 [charslot(slot="m",name="avg_4123_ela_1#1$1",focus="m")] [name="艾拉"]确实是好消息。 [charslot(slot="m",name="avg_4125_rdoc_1#9$1",focus="m")] [name="医生"]还有另一个消息,不知道是好是坏,但很奇怪。这些人头上的兽耳......仔细看可以看到血管...... [charslot(slot="m",name="avg_4123_ela_1#5$1",focus="m")] [name="艾拉"]什么?? [charslot(slot="m",name="avg_4126_fuze_1#1$1",focus="m")] [name="导火索"]我可不知道列维还在研究这种事情。 [charslot(slot="m",name="avg_4124_iana_1#1$1",focus="m")] [name="双月"]艾拉,我的指南针失效,医生,你身上的呢? [charslot(slot="m",name="avg_4125_rdoc_1#11$1",focus="m")] [name="医生"]如果我们真的还在乌拉尔山南部的磁山二号附近...... [Dialog] [PlaySound(key="$d_gen_walk_n", volume=1,channel="1")] [charslot(duration=1.5)] [Delay(time=2)] 医生转头看向身后,风恰好把窗帘吹了起来。 几人走上阳台,得以眺望之前一直无暇顾及的窗外景象。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Image(image="48_i01", xScale=1.4, yScale=1.4,screenadapt="showall")] [ImageTween(image="48_i01",xFrom=-70, yFrom=-30, xTo=0, yTo=0,xScaleFrom=1.4, yScaleFrom=1.4, xScaleTo=1, yScaleTo=1,duration=45)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1.5)] 夕阳从林立的高楼中间缓缓下落,把不知是海还是大湖的水域染得一片橘红。 水边的沙滩上,冰淇淋车播放着音乐,几个穿着清凉的游客稀稀拉拉地躺在水边,享受着假日傍晚的慵懒气息。 在几人身后,房间里唯一一个还能正常走路的人踱了过来。 [name="导火索"]这是个*粗口*的乌拉尔山。 [name="艾拉"]至少可以确定,我们确实不在任务原定区域了。 [name="双月"]......传送? [name="艾拉"]那我们被传送到了哪里?马尔代夫? [name="双月"]这里确实像个专门供人旅游度假的地方,但......不像。我不觉得这里是马尔代夫。 [name="艾拉"]或许我们能问问那两位不幸的受害者——哦,已经来了。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Image] [Background(image="48_g11_deluxeroom_n",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0,g=0, b=0, fadetime=2, block=true)] [charslot(slot="l",name="avg_4123_ela_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1211_1#1$1",duration=1.5)] [Delay(time=2.5)] [charslot(slot="l",name="avg_4123_ela_1#1$1",focus="l")] [name="艾拉"]先生,不妨讲讲,您是哪位,这是哪里,那些武装人员又是怎么回事? [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]几位给我的作品制造了一个出人意料的结局,出于“感激”,我很高兴能替各位介绍。 [charslot(slot="r",name="avg_npc_1211_1#9$1",focus="r")] [name="雷内尔"]不过,正式开始介绍前,请允许我纠正各位的一个错误......我从来都不是什么不幸的受害者。 [name="雷内尔"]过去不是,现在不是,未来不是——从来都不是。 [Dialog] [charslot] [charslot(slot="m",name="avg_4124_iana_1#1$1",focus="m")] [name="双月"]我们可以进入正题了吗? [Dialog] [charslot] [charslot(slot="l",name="avg_4123_ela_1#1$1",focus="r")] [charslot(slot="r",name="avg_npc_1211_1#9$1",focus="r")] [name="雷内尔"]好吧,各位,欢迎踏上玻利瓦尔的黑色心脏...... [name="雷内尔"]欢迎来到多索雷斯。 [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]我是雷内尔·科瓦尔斯基。 [charslot(slot="l",name="avg_4123_ela_1#1$1",focus="l")] [name="艾拉"]那么,雷内尔先生,你可以叫我艾拉。 [charslot(slot="l",name="avg_4123_ela_1#6$1",focus="l")] [name="艾拉"]不过,考虑到我们需要快速把握现在的情况,我希望能省去介绍环节,我来问问题,你来回答,可以吗? [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]没事,看来我也没什么选择。 [charslot(slot="l",name="avg_4123_ela_1#6$1",focus="l")] [name="艾拉"]雷内尔先生,请问多索雷斯属于哪个国家? [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]名义上属于玻利瓦尔。 [charslot(slot="l",name="avg_4123_ela_1#7$1",focus="l")] [name="艾拉"]玻利瓦尔......玻利维亚?我不记得玻利维亚有座叫多索雷斯的城市。双月,你有印象吗? [Dialog] [charslot] [charslot(slot="m",name="avg_4124_iana_1#10$1",focus="m")] [name="双月"]......不。 [Dialog] [charslot] [charslot(slot="l",name="avg_4123_ela_1#6$1",focus="l")] [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="l")] [name="艾拉"]......我换个问法。我们身处哪个大洲?南美洲? [charslot(slot="r",name="avg_npc_1211_1#5$1",focus="r")] [name="雷内尔"]“大洲”?我不明白你的意思。如果你的意思是“大片的陆地”,那不就是泰拉吗? [charslot(slot="l",name="avg_4123_ela_1#7$1",focus="l")] [name="艾拉"]Gówno...... [charslot(slot="r",name="avg_npc_1211_1#5$1",focus="r")] [name="雷内尔"](卡西米尔语)家乡话?还真是意外呢。 [charslot(slot="l",name="avg_4123_ela_1#1$1",focus="l")] [name="艾拉"]家乡话? [charslot(slot="r",name="avg_npc_1211_1#1$1",focus="r")] [name="雷内尔"]没什么,你可以继续提问。 [charslot(slot="l",name="avg_4123_ela_1#10$1",focus="l")] [name="艾拉"]......难以相信我居然真的想问这个问题...... [name="艾拉"]雷内尔先生,我们身处的是否还是那颗被称为地球的行星? [charslot(slot="r",name="avg_npc_1211_1#11$1",focus="r")] [name="雷内尔"]“地球”“行星”......说实话,艾拉小姐,我本来只等着解答你的问题。但听了你的问题之后,我的问题也多起来了。 [charslot(slot="l",name="avg_4123_ela_1#10$1",focus="l")] [name="艾拉"]...... [charslot(slot="l",name="avg_4123_ela_1#1$1",focus="l")] [name="艾拉"]双月,也许你会有一些更好的问法...... [charslot(slot="l",name="avg_4123_ela_1#5$1",focus="l")] [name="艾拉"]双月? [Dialog] [charslot] [charslot(slot="m",name="avg_4124_iana_1#4$1",duration=1.5)] [Delay(time=2)] 双月没有回话。 她瞪大双眼,直勾勾地看向与夕阳落下方向相反的天际线。 [Dialog] [charslot(duration=1.5)] [Delay(time=2)] 众人随着双月目视的方向看去。 一明一暗,两轮月亮正在缓缓升起。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="48_g3_galleriessquare_n",screenadapt="coverall")] [Delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_1212_1#1$1",duration=1.5)] [Delay(time=2)] [name="打扮夸张的杜林人"]真是运气差,才画了一个轮廓就被发现了...... [charslot(slot="m",name="avg_npc_1212_1#6$1")] [name="打扮夸张的杜林人"]差点就被抓到了......乌泱泱追出来一大群人,吓死了吓死了。 [Dialog] [charslot(slot="m",name="avg_npc_1212_1#6$1",focus="none")] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="艺术馆保安"]给我站住,你这丫头,在艺术馆墙上乱涂乱画还想跑。 [charslot(slot="m",name="avg_npc_1212_1#4$1")] [name="打扮夸张的杜林人"]不好,他找过来了,我得赶紧走了。 [charslot(slot="m",name="avg_npc_1212_1#7$1")] [name="打扮夸张的杜林人"]哼,就算你今天运气好......雷内尔。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [charslot] [Image]